Thursday, May 28, 2015

Documentary Styles

Let's continue viewing Bowling For Columbine.

All documentaries have similar basic principals and/or qualities:
1. The events depicted in the film are unstaged; the events exist above and beyond the diegesis (the film world) or the act of filming them. The unstaged nature of the events suggest that the events or subjects have an existence independent of the cinema, thus granting them an air of authenticity or "realism".

2. Documentaries are understood to be non-fiction films. The world or diegesis of what appears on screen is considered real, not imaginary (as in fiction films).

3. It is often assumed that the documentary film maker observes, recording events or subject matter objectively. This is, of course, an untrue or uninformed statement.

There are Five different TYPES of documentary:
A. Expository documentary: the film maker's commentary acts as the "voice-of-God", often giving information or perspectives external to the filmed world in order to "see the world afresh, even if the world seems romantic (idealized) and/or didactic. Here's an example: the Last Lions (2011)

B. Observational documentary: The film maker records events depicted in the film unobtrusively, without intervention from the film-maker, capturing "real life" without commentary, intertitles, or interviews. The documentary type depicts a "slice of life" or direct representation without comment or subjectivity of the film maker. The film maker is completely invisible and/or uninvolved. the French film: Etre et Avoir about elementary schools in France.
C. Interactive documentary: The filmmaker's perspective and opinion is more evident. Interview styles allow the film maker to participate actively in presenting of events. It is sort of the opposite of the observational documentary. Sometimes the film maker him/herself is present in the film, asking questions or juxtaposing their opinion with others. Unlike expository documentaries, the film maker is present instead of a disembodied voice of authority (god).
Roger & Me (1989) but also Bowling For Columbine, Morgan Spurlock's Super Size Me (2004) and Capitalism a Love Story (2009)

D. Reflexive documentary: Going one step further from interactive documentary, the film maker of reflexive documentary does not attempt to hide the convention of film making. You know you are "watching a film" about "making a film." While documentaries are usually considered realistic, the camera work in a reflexive documentary are much more similar to formalism (the opposite style to realism). Example "Man with a Movie Camera" (1928)

E. Performative documentary: Going beyond the reflexive documentary, the performative documentary seeks to evoke mood or atmosphere traditionally found in fiction films. It can be downright avant garde and formalistic. Its purpose is more metaphorical than literal.
One of the most famous performative documentaries is Koyaanisqatsi. Here's a clip.

Sample of previous SOTA creative writing documentaries:
I'd Like to Make a Film. How do I Start?

Research your chosen topic. It is likely you have to uncover some basic details and information about your subject matter. Just like previous research assignments, record any citations. You will need to give credit in your film for any quotes or materials you use that are not yours. Take notes on facts, statistics, definitions, or other information that will help you tell your story.

After you have researched your topic a bit, you should decide what KIND of documentary you intend to make. You have various options. Pick one of the five types from above.

If you are going to begin interviewing, write a few questions you will ask all of your interviewees. Perhaps you would begin your film by writing a VOICE OVER script. Remember that, just like in fiction, speech writing, or poetry, you want to HOOK the viewer's attention. Give us a reason to care about your topic by introducing the topic in a creative and interesting way.

When interviewing, set the camera up to focus on your subject(s). Try not to shoot the film entirely head on. Instead, it is better that you sit next to the camera and record, so that the interviewee looks at YOU, not the camera head on. Record your interview. Ask follow up questions.

Before you leave your subject, ask to follow the person around with the camera for a bit. Record the subject doing typical things they would normally do in their day. Also, ask permission of your subject to use the information you recorded on film.

Then its editing time! Take only the most interesting parts of the interview and string these together (perhaps with other interviews) or pictures or other footage of your subject doing things.

HOMEWORK: Feel free, for extra credit, to interview one person (or more if you have time) this weekend. Get used to recording subject matter and people. Even if you don't complete this project this year, you will have started practicing what it takes to be a filmmaker.

Be creative and enjoy!

Wednesday, May 27, 2015

Test; Documentaries; Chew on This; Bowling for Columbine

Today, after our test on our book, we'll start with a little brainstorming:
  • What are some key issues in American culture that you feel are relevant or important?
One category of realistic film (often connected to journalism) is the documentary film. An aspect of reality captured on film to create a historical record of the times we live in, documentary film is one of the oldest and most significant styles of filmmaking.

If we divide cinema into real and fiction, Documentary is the most realistic film style.

Narrative in film, while attempting to be realistic, usually includes camera shots and angles that are most unnatural. Editing also plays an important role in film, as the pacing, the content, and how the film is presented to us and in what order, can influence or manipulate our emotions as viewers. When this happens, we call this formalistic.

Originally, documentary films started off as just "home movies" or simple scenes of ordinary life (without actors or scripts). They were capturing real life on film for the purpose of sharing reality with its audience.

Here's a famous example of one of the first films: The Arrival of a Train (1897)

Filmmakers today use documentary to "document" important social, political, and popular cultural events. An example:

Survivors by Errol Morris

What sort of topics might you come up with if you were going to make a documentary? Make a list of topics that you can think of that would make a good or interesting documentary.

Take some time to discuss this with your small group. Add ideas to your list.

After our class discussions, we will screen the documentary film: Michael Moore's Bowling For Columbine (2002).

HOMEWORK: On your blog or in your journal, please comment about guns in our society or comment about violence in America. Have you or your family been affected? Remember that your blog is a PUBLIC forum.

Thursday, May 21, 2015

Memorial Day

If you did not complete your newsletter. Go do that.
If you have completed this, please either:
  • Watch a film: Monty Python & the Holy Grail
  • Work on the text-based game project in the lab
Take a look at these text-based games. Please play with any of the games on this website:

Text Based Games

Choose your own adventure books began to arrive in the late 1970's (particularly from Bantam Books) to entice younger readers. The role-playing industry was just getting started. For more history on fantasy role playing games, check here. More information about Choose Your Own Adventure books can be found here.

Before you create one, it's a good idea to read what these games are like to get the hang of it. If you haven't yet tried one, please do. You can usually get clues and hints by typing "help" in the text box.

Most CYOA books took place in exotic locations, in fantasy worlds, outer space, or somewhere appropriate for the genre in question. Popular genres are usually fantasy, science fiction, horror, adventure, and similar styles, but any literary genre can be used. For a list of genre options, check here.

Once you've settled on a genre, you should start your story by creating a setting and a starting situation. Remember that you are writing in 2nd Person POV (so use the pronoun 'you') for full effect.

The hardest part (apart from organizing, planning, and writing your story) is learning the software. You can choose either twine or quest software. Both are linked below. Instructions are found online or as copied handouts given to you in class.

Twine
Quest Program (a little more advanced than twine)

You may work alone or with one other writer for your text based story. Students who create a story and turn in the URL or game draft by the end of the marking period will gain extra credit. If this is over your head, spend your time reading the sample CYOA texts (see links below) or the games.
HOMEWORK: Please continue reading your chosen novel/text. You should finish it by May 27 when we will have a test on the book. If you wish, you can play around with the material linked above in this post. If you did not complete your newsletter today in class, it is late, but you may complete it and turn it in late by next class. 

Tuesday, May 19, 2015

Newsletter Project (Last Day); Text-Based Game Writing

Today, after touching base with your reading groups, please complete your newsletter projects.

If you finish early:

Take a look at these text-based games. Our last assignment will be creating one. Before I show you how to do this, please play with any of the games on this website:

Text Based Games

Choose your own adventure books began to arrive in the late 1970's (particularly from Bantam Books) to entice younger readers. The role-playing industry was just getting started. For more history on fantasy role playing games, check here. More information about Choose Your Own Adventure books can be found here.

Before you create one, it's a good idea to read what these games are like to get the hang of it. If you haven't yet tried one, please do. You can usually get clues and hints by typing "help" in the text box.

Most CYOA books took place in exotic locations, in fantasy worlds, outer space, or somewhere appropriate for the genre in question. Popular genres are usually fantasy, science fiction, horror, adventure, and similar styles, but any literary genre can be used. For a list of genre options, check here.

Once you've settled on a genre, you should start your story by creating a setting and a starting situation. Remember that you are writing in 2nd Person POV (so use the pronoun 'you') for full effect.

The hardest part (apart from organizing, planning, and writing your story) is learning the software. You can choose either twine or quest software. Both are linked below. Instructions are found online or as copied handouts given to you in class.

Twine
Quest Program (a little more advanced than twine)

You may work alone or with one other writer for your text based story. Students who create a story and turn in the URL or game draft by the end of the marking period will gain extra credit. If this is over your head, spend your time reading the sample CYOA texts (see links below) or the games.
HOMEWORK: Please continue reading your chosen novel/text. You should finish it by May 27 when we will have a test on the book. If you wish, you can play around with the material linked above in this post. If you did not complete your newsletter today in class, it is late, but you may complete it and turn it in late by next class. 

Thursday, May 14, 2015

Newsletter: Day 4; Book Circle Discussion

This morning, please gather with your book groups and discuss the book you are reading. Complete the handout(s).

In the lab, continue working on your newsletter. You should be near done after this class today, so let's set the deadline for next class.

Get writing!

HOMEWORK: Work toward finishing your book choice novel. Read, read, read. 

Wednesday, May 13, 2015

Newsletter: Day 3


Last class you worked on your articles for your newsletter. Today please continue to complete #5 below: (each partner should complete approx. 2 pages of the 4 page newsletter. Please include your name after (or before) the headline to indicate you wrote that article.
  • 1. Decide on the kind of newsletter/magazine you would like to work on with your partner. 
  • 2. Brainstorm some names for the magazine/newsletter. Titles usually help a prospective reader find and identify the kind of magazine he/she would like to read.
  • 3. Brainstorm some potential article ideas. Write these ideas down in your journal!
  • 4. Create headlines for your article ideas. These should be short and intriguing titles. Be creative!
  • 5. If you have brainstormed at least 5 story ideas and titles, you may begin writing the articles. Make up details or conduct research as you see fit, but above all: be detailed and creative! 
  • 6. If you get stuck, read these instructions again, and brainstorm new ideas.
  • 7. A TIP: You and your partner should work TOGETHER, side by side, if need be, by BOTH opening a template file and working on separate pages. Help each other out if one of you is stuck, bounce ideas off each other, but MOVE TOWARD COMPLETION of the project.
Most newspaper/newsletter/magazine articles interview or have short quotes from participants. Newspaper articles answer: whowhatwherewhenhow, and why? about a particular event.

DO NOT WASTE TIME IN THE LAB! Get your work done first!

HOMEWORK: Continue reading the novel you selected.

Sunday, May 10, 2015

Newsletter: Day 2; Reading Groups

Start with a discussion of your book with your book group. Complete the handout with your group as notes you might study with for our upcoming exam on the book.

Last class you should have decided on your newsletter subject, chosen a partner, and brainstormed names and ideas for your articles. Today please complete #5 below: (each partner should complete approx. 2 pages of the 4 page newsletter. Please include your name after (or before) the headline to indicate you wrote that article.
  • 1. Decide on the kind of newsletter/magazine you would like to work on with your partner. 
  • 2. Brainstorm some names for the magazine/newsletter. Titles usually help a prospective reader find and identify the kind of magazine he/she would like to read.
  • 3. Brainstorm some potential article ideas. Write these ideas down in your journal!
  • 4. Create headlines for your article ideas. These should be short and intriguing titles. Be creative!
  • 5. If you have brainstormed at least 5 story ideas and titles, you may begin writing the articles. Make up details or conduct research as you see fit, but above all: be detailed and creative! 
Most newspaper articles interview or have short quotes from participants. Newspaper articles answer: whowhatwherewhenhow, and why? about a particular event.

HOMEWORK: Continue reading the novel you selected.

Thursday, May 7, 2015

Newsletter Project: Day 1

We will start today by looking at some magazines. Magazine writing is one way in which young or inexperienced authors can break into the writing field. It's not easy, though. But there are enough magazines out there for every kind of reader.

First, join a partner. The two of you will be working together on this project. Pick someone you can work with. With your partner, complete the rest of this assignment as stated here:

Library task: flip through samples of 2-3 magazines during period 3. Mark your observations in your journals.

Note:
  • What is the magazine's title?
  • identify the audience for this magazine (who is likely to be the reader of this magazine?)
  • What sorts of articles does the magazine seem to print? (list some topics or themes)
  • Read ONE article in full. List its title and add a summary of the article.
  • Why do you think there are so many ads in this magazine?
  • What patterns of ads do you notice? How might the ads target the reader of this kind of magazine?
  • If you were to write for this magazine, what would your article be about?
Back in the lab (4th period):

Open a template for a newsletter. I'd suggest using Microsoft Word, but if you are comfortable with InDesign, feel free to use that. Your newsletter should be 4 pages (that would be two pages printed back to back: I will make your copies, you don't have to worry about that). NOTE: your final newsletter will be black and white.

Choose a partner. You (and your partner) will create a newsletter (2 sided) where you complete the following (most brainstorming should find its way into your journal!):
  • 1. Decide on the kind of newsletter/magazine you would like to work on with your partner. 
  • 2. Brainstorm some names for the magazine/newsletter. Titles usually help a prospective reader find and identify the kind of magazine he/she would like to read.
  • 3. Brainstorm some potential article ideas. Write these ideas down in your journal!
  • 4. Create headlines for your article ideas. These should be short and intriguing titles. Be creative!
  • 5. If you have brainstormed at least 5 story ideas and titles, you may begin writing the articles. Make up details or conduct research as you see fit, but above all: be detailed and creative! 
Most newspaper articles interview or have short quotes from participants. Newspaper articles answer: who, what, where, when, how, and why? about a particular event.

HOMEWORK: Begin reading the novel you selected.

Monday, May 4, 2015

Test on Plot Elements/Character; Hint Fiction

During period 3, please take the test on your chosen novel. When you complete the test, please go to the lab next door and complete the writing activity explained below:

LAB WRITING ACTIVITY:

With the popular and frequent use of Twitter (read about tweeting here)...writers have turned to a specialized type of short, short, short story called: HINT FICTION

What is it? 
Hint fiction is defined as a story of 25 words or fewer that suggests a larger, more complex story.
Where does it come from & what are some examples?
Click here and read the article, particularly the examples.
See? Short, short stories in 25 words or less. The perfect byte size fiction for tweeting.
  • A famous example from Ernest Hemingway: hint fiction: "For Sale: Baby shoes--never worn." 
  • From science fiction writer Damon Knight: "The last man on Earth sat alone in a room. There was a knock on the door."
  • And even poetry: from Margaret Atwood: "You fit into me like a hook into an eye. A fish-hook. An open eye."
How do I start?

Step by Step Instructions:
  • 1. Read through the examples of hint fiction. It's always good to have a model. As you read, consider how you might write your own story. What might your story be about? How would it differ from the examples you are reading? Do you detect patterns forming in the work you're reading?
  • 2. Brainstorm (perhaps in your journal) a story. Include a beginning, middle, end. For example: write a three sentence story where each sentence is either the beginning, middle, or end of a story. Do a series of these, then pick your favorite ones. Since they're short, try a few. Keep writing!
  • 3. Just like a poem, create a creative title to clarify or make a point about theme or tone or character or setting.
  • 4. Trim your story to the most essential parts. Remove all unnecessary words. This is tricky. Your story should be complete, but also hint at the larger story that does not need to be told. Be as specific with your diction as possible.
    5. Post your story on an index card. Put your name and title on the heading. Turn in at least one example of your hint fiction by the end of class today.
Robert Swartwood is the writer behind hint fiction. Take a look at his blog for further ideas/models.

CLASSWORK: Write 3-5 hint fiction stories of your own.

HINT: if your first sentence is your beginning, then your second sentence is your middle, and your third sentence is your ending. If you are only writing one sentence, then the first few words are your beginning, your next few words are your middle, and your last few words are your ending.

When you've completed your drafts, share these with your peers, then turn in your samples for credit.

HOMEWORK: None.

The Graveyard Book - Discussion Questions

  In your discussion groups, please answer 5 of the 10 discussion questions. Choose a member of your group to record your answers. Make sure...